Southern Houress
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Dwarven Kingdom
|
King Czerik Cromrod |
|
Leader: |
King Czerick Cromrod |
Capitol: |
Seign (12,000) |
Population: |
122,000+ |
Demi-Humans: |
Mostly Dwarves with a few Gnomes
and others |
Humanoids: |
Few Goblins, Hobgoblins, and Orcs |
Resources: |
Platinum, Gold, Silver, Copper,
Gems and Iron |
Current Political Structure
4 Warghars of the Brotherhood
of the Flame
Cities
City |
Leader |
Pop. |
Pred. Race |
Demdin |
Bruggok |
7,873 |
Dwarven |
Dham Faldihr |
Kessomli |
6,306 |
Dwarven |
Galtodur |
Vorfeal |
5,961 |
Dwarven |
Khirboram |
Thidrouk |
8,137 |
Dwarven |
Kig Thurim |
Thefruc |
7,839 |
Dwarven |
Mir Lodahr |
Dourgot |
7,971 |
Dwarven |
Molbor |
Ubraek |
7,784 |
Dwarven |
Octrayvidom |
Londr |
6,922 |
Dwarven |
Peartl |
Lurick |
9,500 |
Dwarven |
Sarl |
Piltax |
10,000 |
Dwarven |
Segaulia |
Rocktooth |
11,500 |
Dwarven |
Seign* |
Czerick |
12,000 |
Dwarven |
Unghostek |
Jong |
10,100 |
Barethkor |
Vondohr |
Sizzam |
7,065 |
Dwarven |
Vurnyuhr |
Lodal |
8,329 |
Dwarven |
* = capitol
The dwarves
have been living in and around the vaunted Votacks for centuries, mining
mithril and battling the denizens of the deep. They have a long and rich
history, little of which has been passed along to outsiders. What is known
is that the clannish folk have long been called the "Brotherhood of the
Flame." This comes from a great underground cathedral built in the Votacks
long ago to celebrate a towering blue column of blue flame that sprang up
one day inside a massive cave that was being overrun by invading duergar
forces. The flame drove back the dwarves' enemies, who saw the occurrence
as a divine sign from the dwarven gods that they were destined to continue
their path.
Although
the dwarves have friendship pacts with the countries surrounding them,
they are still very suspicious of outsiders who come to their lands to the
point of rudeness. They are a warrior society and enjoy fighting for sport
as well as for serious reason. They constantly battle with the duergar and
the drow and sometimes illithids who dwell deep underground.
Most from
the former Queendom of Varanady look upon the dwarves with disdain, for
the dwarves refused to join the alliance against the queen even when
forces from realms east of the Gloridon Desert came. They call the dwarves
selfish, which has left alliances strained at best. Still, outsiders do
not do more than talk about it, for the dwarves are formidible and would
be vengeful if attacked.
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Points
of Interest
Bay or Urol
The Bay or Urol lies off the southern edge of the Dwarven Kingdom.
It touches the shores of Kerus and Blackmel.
Fingers of Urol
The Fingers consist of four winding rivers that flow from the
western face of the Votack Mountains. They eventually converge and
empty into the Bay of Urol and the Tarsis Gulf.
Murky River
This fast flowing river runs from the Remy Hills and marks the
border between the Dwarven Kingdom and Sestillion. It continues
south and eventually empties into the Bay of Urol.
Poseidon's Jaw
To the southwest of the Bay of Urol are waters that bubble and
heave. The myth is that the turbulence comes from a snoring
Poseidon. Ships try to steer clear of the area, for many have been
lost to the unpredictable waves.
Seflin River
This river flows from the eastern face of the Votack Mountains and
then south to the Bay of Urol.
Remy Hills
An offshoot of the Votack Mountains, the Remy Hills marks the border
between the Dwarven Kingdom and Brighkly.
Votack Mountains
The long running Votack Mountains binds Criksrad, the Gloridon Desert, Brighkly, the
Dwarven Kingdom, and Blackmel.
Winduroz Channel
The Winduroz (dwarven for "winding") Channel starts from the waters
flowing from the southern underside of the Votack Mountains. The
waterway expands into a crooked channel that proceeds west out of
the Dwarven Kingdom. It forks at one point, with the southern reach
flowing between Dwarven Kingdom and Kerus before emptying out into
the Bay of Urol. The western fork continues on between the southern
shores of Criksrad and Kerus before emerging into the Tarsis Gulf.
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Significant Events/Holidays/Etc.
Trial of Stone
Date: Day 27 of the Month of Winter's Glory
This event, which takes place within the Dwarven Kingdom deep within
the Votack Mountains, is a ritual of song and storytelling. The
gathered dwarves tell and sing of their beginning, where they
emerged from the stone of the mountain at the bidding of their god
Kharsallis to clear out the orcs and other evil creatures who inhabited
the mountains a millennia ago. They also sing and tell of their
history up to and beyond the great Dearkus War, which engulfed the
land centuries ago. It is an event filled with song, storytelling,
combat matches, feasts, and other forms of revelry designed to bring
the dwarves together to explore their heritage. The week-long
ceremony culminates in a competition to see who can carry the Stone
of Sahrohn the furthest. He who does is crowned honorary Stone God
until next years’ competition. The stone weighs 300 lbs.
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East Warghar
Cities, Villages, Towns, Etc.
(italicized titles are smaller communities)
Sarl
Leader: Warmaster Piltax Stonefist
Population:
8,000
Power Center:
Conventional
Alignment: Chaotic Neutral
Races:
Dwarves: 7,680; Halflings: 160; Humans: 80; Gnomes: 12; Others: 68
Guards:
163;
Militia:
2780
Sheriff:
Fighter lvl-12
Sarl is located in the northwestern area of the
kingdom. The grand city borders the Remy Hills and the Kingdom of
Sestillion, and is the center point for a chain of 5 castles that protect
the border.
Sarl is known for some of the most astounding dwarven
stonework on the continent. The people have been in a constant state of
battle preparedness for centuries, and continue to watch the borders of
the kingdom vigilantly.
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Dham Faldihr
Leader: Warmaster Kessomli
Ironheel
Population:
1,306
Power Center:
Conventional
Alignment: Chaotic Neutral
Races:
Dwarves: 1,029; Halflings: 21; Humans: 10; Others: 12
Guards:
65;
Militia:
365
Sheriff:
Fighter lvl-7
Sitting at the easternmost part of the kingdom, Dham
Faldihr rests on the border with Sestillion and Blackmel.
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Vondohr
Leader: Warmaster Sizzam Ghartome
Population:
1,065
Power Center:
Conventional
Alignment: Chaotic Good
Races:
Dwarves: 1,022; Halflings: 21; Humans: 10; Elves: 0; Gnomes: 3; Others: 9
Guards:
50;
Militia:
312
Sheriff:
Fighter lvl-7
At the head of the Seflin River, Vondohr lies in the
southeastern part of the kingdom bordering with Blackmel.
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West Warghar
Cities, Villages, Towns, Etc.
(italicized titles are smaller communities)
Peartl
Leader: Warmaster Lurick Trollbane
Population:
7,500
Power Center:
Conventional
Alignment: Chaotic Neutral
Races:
Dwarves: 7,200; Halflings: 150; Humans: 60; Elves: 10; Gnomes: 5; Half-Elves:
10; Half-Orcs: 10; Others: 55
Guards:
200;
Militia:
560
Sheriff:
Fighter lvl-10
Located in the northwestern corner of the kingdom,
Peartl rests on the border with Brighkly and Criksrad.
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Khirboram
Leader: Warmaster Thidrouk Kiet
Population:
1,137
Power Center:
Conventional
Alignment: Neutral Good
Races:
Dwarves: 1,091; Halflings: 22; Humans: 11; Others: 13
Guards:
49;
Militia:
350
Sheriff:
Fighter lvl-6
Sitting
at the western base of the Votack Mountains, Khirboram is about 100 miles to
the northwest of Peartl.
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Kig Thurim
Leader: Warmaster Thefruc
Diamondeye
Population:
1,839
Power Center:
Conventional
Alignment: Lawful Good
Races:
Dwarves: 1,765; Halflings: 36; Humans: 18; Elves: 3; Gnomes: 3; Others: 14
Guards:
80;
Militia:
460
Sheriff:
Fighter lvl-9
Anchoring the extreme western border of the kingdom,
Kig Thurim is about 110 miles to the southwest of Peartl. The town borders
Criksrad.
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Central Warghar
Cities, Villages, Towns, Etc.
(italicized titles are smaller communities)
Seign
Leader: King Czerick Cromrod
Population:
10,000
Power Center:
Conventional
Alignment: Lawful Neutral
Races:
Dwarves: 9,600; Halflings: 200; Humans: 75; Elves: 8; Gnomes: 5; Half-Elves:
4; Others: 8
Guards:
359;
Militia:
1,300
Sheriff:
Fighter lvl-13
Seign is located in the southern Votack Mountains
at the tip of the southernmost finger of Urol.
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Galtodur
Leader: Warmaster Vorfeal Maulfist
Population:
961
Power Center:
Conventional
Alignment: Neutral Good
Races:
Dwarves: 922; Halflings: 19; Humans: 9; Elves: 2; Gnomes: 2; Half-Elves: 3; Others: 4
Guards:
39;
Militia:
265
Sheriff:
Fighter lvl-7
Galtodur rests against the southwestern face of the
Votack Mountain at the mouth of one of the Finger of Urol. The city is
about 43 miles to the west of Seign.
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Molbor
Leader: Warmaster Ubraek Bandyleg
Population:
1,784
Power Center:
Conventional
Alignment: Neutral Evil
Races:
Dwarves: 1,712; Halflings: 35; Humans: 17; Gnomes: 11; Half-Orcs: 4; Others: 5
Guards:
67;
Militia:
388
Sheriff:
Fighter lvl-8
Molbor is located about 110 miles to the southwest
of Seign on the shores of the waters the empty into the Bay of Urol.
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Vurnyuhr
Leader: Warmaster Lodal Emnik
Population:
1,329
Power Center:
Conventional
Alignment: Lawful Neutral
Races:
Dwarves: 1,275; Halflings: 26; Humans: 13; Others: 15
Guards:
49;
Militia:
490
Sheriff:
Fighter lvl-8
Vurnyuhr is located on the southern banks of the
southernmost Finger of Urol about 65 miles to the southwest of Seign.
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South Warghar
Cities, Villages, Towns, Etc.
(italicized titles are smaller communities)
Segaulia
Leader: Monitor Beltir Ominos
Population:
9,500
Power Center:
Conventional
Alignment: Chaotic Good
Races:
Dwarves: 9,120; Halflings: 190; Humans: 80; Elves: 3; Gnomes: 3; Half-Elves:
3; Half-Orcs: 2; Others: 4
Guards:
256;
Militia:
1,005
Sheriff:
Fighter lvl-11
Segaulia is a large city on the shores of the Bay
of Urol. Known for its massive impregnable walls, Segaulia protects the
underbelly of the kingdom.
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Demdin
Leader: Warmaster Bruggok Vaneron
Population:
1,873
Power Center:
Conventional
Alignment: Neutral Good
Races:
Dwarves: 1,798; Halflings: 37; Humans: 18; Others: 20
Guards:
120;
Militia:
680
Sheriff:
Fighter lvl-9
Located on the southwestern border of the kingdom,
Demdin guards the southern passage between the sea and the Sheel Hills.
Demdin lies about 40 miles to the northwest of Segaulia.
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Octrayvidom
Leader: Warmaster Londr Envrelg
Population:
1,922
Power Center:
Conventional
Alignment: Lawful Neutral
Races:
Dwarves: 1,845; Halflings: 38; Humans: 19; Half-Orcs: 3; Others: 9
Guards:
89;
Militia:
400
Sheriff:
Fighter lvl-9
Located along the shores of the Bay of Urol at the
southernmost reaches of the kingdom, Octrayvidom is well known for its
pearl fishermen. The town is located 55 miles to the west of Segaulia.
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Mir Lodahr
Leader: Warmaster Dourgot Falgorth
Population:
1,971
Power Center:
Conventional
Alignment: Chaotic Good
Races:
Dwarves: 1,892; Halflings: 39; Humans: 11; Gnomes: 8; Others: 12
Guards:
39;
Militia:
265
Sheriff:
Fighter lvl-8
Mir Lodahr is a heavily fortified town that guards
the waterway from the Bay of Urol into the underbelly of the kingdom. The
town is located 90 miles to the west of Segaulia.
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