Shenuri

 

The Shenuri (or dark elves) is an ancient race that has made their place in the underground away from those who would oppress them and the sun that hurts their eyes and dries their skin. To read more about them and their society, click HERE.

 

Below are the continents and the locations of the known Shenuri cities there. On the Irith Maps, you will see small icons representing the locations of each Shenuri society. I'll be adding more information for each city in the future.

 

Cities of Irith

 

Clorne   Drakiria   Heel of Irith   N. Houress   S. Houress

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Clorne

 

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Drakiria

 

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Heel of Irith

 

Coming Soon

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Northern Houress

 

Click Here for full map of Northern Houress

 

 

Fahnkurith

Leader: High Priestess Ropono Eclan (F)

Population: 9,300
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 8,300; Others: 1,000

Guards: 850; Militia: 1,500
Sheriff: Cleric lvl-20

Fahnkurith is located in the Elvenlands beneath the Alshio Hills.

Dark Fist

The Dark Fist governs Fahnkurith, which is made up of the heads of five powerful Shenuri families. Their goal is to grow their small empire in any way possible without risking all out war with the surface-dwellers.

Five Families

(in order of most to least powerful)

 

Eclan: Matron Ropono Eclan
Il'Nopai: Matron Galai Il'Nopai
Dowgimir: Matron Shaai Dowgimir
Vailiss: Matron Jhoreen Vailiss
Peziji: Matron Vree Peziji

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of the city. The High Priestess holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Shenuri Wizards make their home within the temple of Dur Anom.

Slaves

As with any Shenuri society, there are slaves of many different races. Many are there after being conquered while others are bred in captivity. Slaves are used as a form of currency in many cases.

Other Points of Interest

Hall of Heads

Beneath the temple is a special hall lined with pedestals. Upon them rest the heads of some of the most famous enemies of the Shenuri that have been taken in the glorious name of Dur Anom.

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Ina'Che

Leader: High Priestess Siccren Wunda (F)

Population: 11,300
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 9,500; Others: 1,800

Guards: 1,100; Militia: 2,900
Sheriff: Cleric lvl-20

Located below the Reliad Mountains in the Kingdom of the East in the Hestrillite Empire. This ancient place is one of the oldest in Irith and encompasses miles of diverse underworld communities dominated by the shenuri city of Ina'Che.

Ring of Matrons

The Ring of Matrons governs Ina'Che, which is made up of the heads of seven powerful shenuri families. Their goal is to grow their small empire in any way possible without risking all out war with the surface-dwellers.

Seven Families

(in order of most to least powerful)

 

Ine'Che: Matron Siccren Wunda
Viorutzi: Matron Niksida Viorutzi
Emtallass: Matron Bhilrous Emtallass
Tiro'Surak: Matron Imlurn Tiro'Surak
Amboora: Matron Kyrlui Amboora
Katastea: Matron Kelri Shindur
Yaohmeth: Matron Ihamna Tierzieth
Horvlanni: Matron Teari Horvlanni

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of Ina'Che. The High Priestess Siccra Wunda holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Spider Wizards make their home close to the temple of Dur Anom in a thin tower known simply as The Fang. From within, wizards plot to carry out the whims of the leadership and bring greater glory to Ina'Che.

Slave Mines

These deep dark mines stretch many miles below Ina'Che and are primarily worked by duergar slaves. Their job is to dig for the wealth that the shenuri use to fund their mechanizations.

Other Points of Interest

Sacred Spider Pits

Below the temple of Dur Anom are sacred pits that are used in hatching spiders of all sizes. It has been there since the temple was built, centuries ago. The spiders are raised as pets and for consumption of sacrifices to Dur Anom.

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Larantuu

Leader: High Priestess Graedna Pherdrir (F)

Population: 12,200
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 10,500; Others: 1,700

Guards: 1,100; Militia: 3,000
Sheriff: Cleric lvl-20

Larantuu is located in Kharamis in the Shadow Mountains south of the Tacoble Swamp. They have a tentative truce with the Kharamisians and also an agreement to help one another in times of war.

Shadow Arm

The Shadow Arm rules Larantuu and is made up of the heads of eight powerful Shenuri families. Their goal is to grow their empire in any way possible without risking all out war with the surface-dwellers.

Eight Families

(in order of most to least powerful)

 

Pherdrir: Matron Graedna Pherdrir
Jaciqe: Matron Naralce Jaciqe
Aronfia: Matron Neah Aronfia
Eliar: Matron Tiamm Eliar
Sai Covan: Matron Helgene Sai Covan
Koticere: Matron Moni Koticere 
Auvootay: Matron Dimere Auvootay
Gianeth: Matron Lorxi Gianeth

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of the city. The High Priestess holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Shenuri Wizards make their home within the temple of Dur Anom.

Slaves

As with any Shenuri society, there are slaves of many different races. Many are there after being conquered while others are bred in captivity. Slaves are used as a form of currency in many cases.

Other Points of Interest

Dur Anom's Blood

Deep below the temple is a lava-filled cavern. On a small island in the center is an ancient Shenuri blade called "Dironav" that is supposedly held by Dur Anom herself. Future priestesses, to prove their worthiness, must navigate a path of floating stones to the island and touch the sword. Those who can do this are elevated into the priesthood.

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Qara Mur

Leader: High Priestess Lohru Pailra (F)

Population: 13,400
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 10,500; Others: 1,900

Guards: 1,400; Militia: 3,000
Sheriff: Cleric lvl-20

Qara Mur is located beneath the Moblea Mountains in the Vohrn Territories. They maintain a shaky truce with the Vohrn orcs, a truce that is often temporarily interrupted with clashes and bloodshed.

Deep Council

The Deep Council rules Qara Mur and is made up of the heads of ten powerful Shenuri families. Their goal is to grow their empire in any way possible without risking all out war with the surface-dwellers.

Ten Families

(in order of most to least powerful)

 

Pailra: Matron Lohru Pailra
Drasix: Matron Mrai Drasix
Trisstalla: Matron Prathi Trisstalla
Yusha: Matron Ixil Yusha
Qalufi: Matron Baeth Qalufi
Rayatreel: Matron Nite Rayatreel
Carrystil: Matron Latice Carrystil
Mezzalok: Matron Zandi Mezzalok
Paladarm: Matron Oreall Paladarm
Knenth: Matron Kal Ci Knenth

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of the city. The High Priestess holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Shenuri Wizards make their home within the temple of Dur Anom.

Slaves

As with any Shenuri society, there are slaves of many different races. Many are there after being conquered while others are bred in captivity. Slaves are used as a form of currency in many cases.

Other Points of Interest

Obelisk of Pailra

Deep below the temple is a sacred place where only the High Priestess can go. There is an obelisk with Dur Anom's words chiseled into its surface by the original founder of the city. Nai Lari Pailra.

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Rethmonan

Leader: High Priestess Ralakasha Aeze (F)

Population: 10,400
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 9,000; Others: 1,400

Guards: 950; Militia: 1,900
Sheriff: Cleric lvl-20

Rethmonan is located below the Goblin Reaches in Kenitswillow. They tend not to harrass the surface dwelles too much, choosing instead to confine their ambitions to the underdark. They often clash with goblins who live in the area.

The Word of the Blessed

The Word of the Blessed rules Rethmonan and is made up of the heads of eight powerful Shenuri families. Their goal is to grow their empire in any way possible without risking all out war with the surface-dwellers.

Eight Families

(in order of most to least powerful)

 

Aeze: Matron Ralakasha Aeze
Rheoffor: Matron Rili Reoffor
Nooil: Matron Lowa Nooil
Urumra: Matron Zeel Urumra
Gharritz: Matron Silla Gharritz
Frigarri: Matron Mlom Frigarri
Dai Birr: Matron Cinn Dai Birr
Inbarra: Matron Fasti Inbarra

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of the city. The High Priestess holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Shenuri Wizards make their home within the temple of Dur Anom.

Slaves

As with any Shenuri society, there are slaves of many different races. Many are there after being conquered while others are bred in captivity. Slaves are used as a form of currency in many cases.

Other Points of Interest

Shadow Maze

Deep below the city is a miles long maze inhabited by dangerous creatures. The maze is a favorite place to take initiates to prove themselves by navigating from one end to another.

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Vokkensia

Leader: Enca Velrais (F)
Population: 13,800+
Humanoids: Scattered Underdark Denizens
Resources: Foodstuffs, Platinum, Gold, Silver, Electrum, Gems

Vokkensia

Leader: High Priestess Enca Velrais (F)

Population: 13,800
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 10,600; Others: 2,200

Guards: 950; Militia: 1,900
Sheriff: Cleric lvl-20

Vokkensia is located beneath the Frost Blade Peaks in Forestal. The Shenuri often ally themselves with the frost giants inhabiting the mountains in forays into the surface world.

The Onyx Council

The Word of the Blessed rules Vokkensia and is made up of the heads of eight powerful Shenuri families. Their goal is to grow their empire in any way possible without risking all out war with the surface-dwellers.

Eight Families

(in order of most to least powerful)

 

Velrais: Matron Enca Velrais
Ratiana: Matron Chaylenn Ratiana
Russenda: Matron Najj Russenda
Xandrak: Matron Thenai Xandrak
Esselire: Matron Sajem Esselire
Aicire: Matron Jini Aicire
Kriil: Matron Isti Kriil
Ilanter: Matron Zhanera Ilanter

 

Religion

Dur Anom is the deity that the Shenuri and many others worship. A towering temple of black onyx dominates the center of the city. The High Priestess holds sway over the city and its people, for hers is the voice of Dur Anom.

Non-Shenuri followers are allowed to pray to their own gods, but only in private.

Wizard Presence

Shenuri Wizards make their home within the temple of Dur Anom.

Slaves

As with any Shenuri society, there are slaves of many different races. Many are there after being conquered while others are bred in captivity. Slaves are used as a form of currency in many cases.

Other Points of Interest

Fae Portal

Deep below the city is a natural fae portal that allows the Shenuri access to the Fae Realm. It is heavily guarded and only special forays are allowed though the portal for fear of retaliation from the other side.

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Southern Houress

 

Click Here for full map of Sourthern Houress

 

 

T'Rissnolu

Leader: High Priestess G'ellice Halaeir (F)

Population: 12,500
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 10,900; Others: 1,600

Guards: 1,200; Militia: 3,090
Sheriff: Cleric lvl-20

 

This subterranean city is located in the Hell Haunts to the south of the Southern Rocroosts in Regdon.

 

Council of Chaos

 

This council is made up from the priestess heads of each of the eight families and is ruled by High Priestess G'Ellice. There are representatives from other denizens who serve the Shenuri, but their voices are more ceremonial than anything else. Their goal is to keep the peace between the families while promoting an agenda of conquest and expansion.

 

Eight Families

(in order of most to least powerful)

 

Halaeir: Matron G'ellice Halaedir
Zhareth: Matron Faleri Zhareth
Balan'ta: Matron Lannin Balan'ta
Norelaare: Matron Ieer Norelaare
Charatru: Matron C'lee Charatru
Cessduree: Matron Vais Cessduree
Larmanden: Matron Orea Larmandren
Horvlanni: Matron Teari Horvlanni

 

Religion

 

Although non-Shenuri worship their own gods in most cases, there are only temples to Dur Anom in this city.

 

Wizard Presence

 

A powerful enclave of wizards, consisting mostly of men and overseen by a high-ranking matriarch, serve at the Council of the Chaos's whim.

 

Slaves

 

Slaves are commonplace here. Most are non-Shenuri and are usually those who have been captured through conquest or bred in captivity.

 

Other Points of Interest

 

Eyes of Dur Anom

 

Far below the main temple of T'Rissnolu lies a cavern constructed many centuries ago. The cavern walls are lined with thousands of rubies cut into the shape of eyes. The eyes have been blessed by every High Priestess since the place was constrcted and is a most holy shrine to Dur Anom. Only those who are deemed the most worthy are allowed to come here to pray under Dur Anom's stern gaze.

 

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Chaulssinath

Leader: High Priestess Elvandriira Vrammazza (F)

Population: 17,800
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 15,200; Others: 2,600

Guards: 1,700; Militia: 3,990
Sheriff: Cleric lvl-20

This subterranean city is located below the Votack Mountains in Brighkly to the southwest of Barrackus.

Council of the Eye

This council is ruled with an iron fist by Hith Priestess Elvandriira, whom the other families fear.

Eleven Families

(in order of most to least powerful)

 

Vrammazza: Matron Elvandriia Halaedir
Koorthall: Matron Thri Koorthall
Dolta'Mre: Matron Olshwa Dolta'Mre
Kaek: Matron Voinere Kaek
Yatimi: Matron Shish Yatimi
Erinou: Matron Narot Erinous
Taidurn: Matron Vohle Taidurn
Darklass Matron J'rill Darklass
Satreyl: Matron Calla Satreyl
Karosta: Matron Neh Karosta
Dinalsai: Matron Sen'Ti Dinalsai

 

Religion

 

Although non-Shenuri worship their own gods in most cases, there are only temples to Dur Anom in this city.

 

Wizard Presence

 

A powerful enclave of wizards, consisting mostly of men and overseen by a high-ranking matriarch, serve at the Council of the Eye's whim.

 

Slaves

 

Slaves are commonplace here. Most are non-Shenuri and are usually those who have been captured through conquest or bred in captivity.

 

Other Points of Interest

 

None.

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Khoreltinaar

 

Leader: High Priestess Sindybrina Arkiniryn (F)

Population: 14,940
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 13,200; Others: 1,640

Guards: 1,300; Militia: 2,100
Sheriff: Cleric lvl-20

This subterranean city is located located in the Defiled Lands to the southeast of the Gorilon Hills.

Dark Nine

A group of matriarchs representing the nine families and lead by High Priestess Sinybrina Arkiniryn, this council is very active in promoting Dur Anom's ultimate purpose of sowing the seeds of chaos.

Nine Families

(in order of most to least powerful)

 

Arkiniryn: Matron Sindybrina Ariniryn
Al'Triang: Matron Bhalshere Al'Triana
Falda Ir: Matron Anye Falda Ir
Onoath: Matron Sirell Onoath
Baderinn: Matron Sava Badrinn
Novalessi: Matron Ecliss Novalessi
Intuyor: Matron Naspa Intuyor
Esposolin: Matron Chami Esposolin
Borzoir Matron Biccra Borzoir

 

Religion

 

Although non-Shenuri worship their own gods in most cases, there are only temples to Dur Anom in this city.

 

Wizard Presence

 

A powerful enclave of wizards, consisting mostly of men and overseen by a high-ranking matriarch, serve at the Dark Nine's whim.

 

Slaves

 

Slaves are commonplace here. Most are non-Shenuri and are usually those who have been captured through conquest or bred in captivity.

 

Other Points of Interest

 

Shadow Plain

 

Far beneath Koreltinaar is a cavern that stretches for miles, illuminated by glowing blue gems that bathe the area in a deep azure color. Fields of mushrooms and other subterranean foodstuff are found here, supplying food for the denizens of the city.

 

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Top of the World

 

Map Coming Soon

 

Szithlin Blight

 

Leader: High Priestess Lytheria Szithlin (F)

Population: 11,100
Power Center: Theocracy
Alignment: Chaotic Evil
Races: Shenuri: 9,500; Others: 1,600

Guards: 950; Militia: 2,200
Sheriff: Cleric lvl-20

This subterranean city is Located at the Top of the World near the shores north of Houress.

Council of the White Eclipse

A group of four matriarchs and one patriarch representing the five families and lead by High Priestess Lytheria Szithlin, this council is very active in promoting Dur Anom's ultimate purpose of sowing the seeds of chaos.

 

Nine Families

(in order of most to least powerful)

 

Szithlin: Matron Lytheria Szithlin
Quaraniss: Patron Kavenash Quaraniss
Ryls: Matron Chellrhenna Ryls
Golt'tars: Matron Aranzay Golt'tars
Kilndar: Matron Oroa Kilndar

 

Religion

 

Although non-Shenuri worship their own gods in most cases, there are only temples to Dur Anom in this city.

 

Wizard Presence

 

A powerful enclave of wizards, consisting mostly of men and overseen by a high-ranking matriarch, serve at the White Eclipse's whim.

 

Slaves

 

Slaves are commonplace here. Most are non-Shenuri and are usually those who have been captured through conquest or bred in captivity.

 

Other Points of Interest

 

Shimmernass

 

Dwelling in a cavernous ice cave near the Szithlin Blight is the ancient white wyrm Shimmernass, and wretched evil entity. Shimmernass has an alliance with the Szithlins. The supply him with treasure in return for his occasional services and protection.

 

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Clorne

 

 

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Drakiria

 

???

 

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Heel of Irith

 

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Northern Houress

 

   

Boreoa

 

Dockrawlin

 

Dragon Isle

   

Dwarflands

 

Elvenlands

 

Ergony

   

Forestal

 

Garland

 

Hestrillites

   

Kenitswillow

 

Kharamis

 

Poulcea

   
Vohrn (Akuri)   Vohrn (T'agh)   Wildlands

 

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Southern Houress

 

   

Barbarians

 

Blackmel

 

Brighkly

   

Criksrad

 

Defiled Lands

 

Dwarves

   

Gloridon Desert

 

Gorth

 

Kerus

   

Maharool

 

Northlands

 

Pirates Isle

     

Regdon

 

Sestillion

   

 

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